| commit | 5922b9dd705691da406ce0e9a80af573f3386c00 | [log] [tgz] |
|---|---|---|
| author | Antonio Maiorano <amaiorano@google.com> | Tue Mar 11 13:36:07 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 11 13:36:07 2025 -0700 |
| tree | 69924d1a35d12b234dcf3ff8a6e0abd305bbb5cb | |
| parent | 9ff992bb7d822984d96263401b333290c052c2a3 [diff] |
expectations: Triage webgpu:shader,execution,limits:struct_members: Also triage webgpu:api,validation,error_scope time outs. Bug: 402178306 Bug: 367513506 Change-Id: Ibcc8037f8ef027aba2d9ecc12eaa8775718c12c8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/230034 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.