Removed deprecated CreateRenderPipeline path
Renames all the RenderPipeline*2 stuff to simple RenderPipeline* but
keeps *2 definitionas around as typedefs and wrappers so that users can
migrate away from it.
Bug: dawn:22
Change-Id: If301d81a829bba0646c3a61068f2279932b191e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51764
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
diff --git a/src/tests/end2end/GpuMemorySynchronizationTests.cpp b/src/tests/end2end/GpuMemorySynchronizationTests.cpp
index 674eb6f..82e0420 100644
--- a/src/tests/end2end/GpuMemorySynchronizationTests.cpp
+++ b/src/tests/end2end/GpuMemorySynchronizationTests.cpp
@@ -72,13 +72,13 @@
return vec4<f32>(f32(data.i) / 255.0, 0.0, 0.0, 1.0);
})");
- utils::ComboRenderPipelineDescriptor2 rpDesc;
+ utils::ComboRenderPipelineDescriptor rpDesc;
rpDesc.vertex.module = vsModule;
rpDesc.cFragment.module = fsModule;
rpDesc.primitive.topology = wgpu::PrimitiveTopology::PointList;
rpDesc.cTargets[0].format = colorFormat;
- wgpu::RenderPipeline pipeline = device.CreateRenderPipeline2(&rpDesc);
+ wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&rpDesc);
wgpu::BindGroup bindGroup =
utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, buffer}});
@@ -347,13 +347,13 @@
return vec4<f32>(contents.color, 0.0, 0.0, 1.0);
})");
- utils::ComboRenderPipelineDescriptor2 rpDesc;
+ utils::ComboRenderPipelineDescriptor rpDesc;
rpDesc.vertex.module = vsModule;
rpDesc.cFragment.module = fsModule;
rpDesc.primitive.topology = wgpu::PrimitiveTopology::PointList;
rpDesc.cTargets[0].format = colorFormat;
- wgpu::RenderPipeline pipeline = device.CreateRenderPipeline2(&rpDesc);
+ wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&rpDesc);
wgpu::BindGroup bindGroup =
utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), {{0, mBuffer}});
@@ -589,7 +589,7 @@
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
- utils::ComboRenderPipelineDescriptor2 rpDesc;
+ utils::ComboRenderPipelineDescriptor rpDesc;
rpDesc.vertex.module = vsModule;
rpDesc.cFragment.module = fsModule;
rpDesc.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
@@ -599,7 +599,7 @@
rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4;
rpDesc.cTargets[0].format = renderPass.colorFormat;
- wgpu::RenderPipeline rp = device.CreateRenderPipeline2(&rpDesc);
+ wgpu::RenderPipeline rp = device.CreateRenderPipeline(&rpDesc);
wgpu::BindGroup bindGroup1 = utils::MakeBindGroup(device, rp.GetBindGroupLayout(0),
{{0, uniformBuffer}, {1, storageBuffer}});
@@ -704,7 +704,7 @@
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
- utils::ComboRenderPipelineDescriptor2 rpDesc;
+ utils::ComboRenderPipelineDescriptor rpDesc;
rpDesc.vertex.module = vsModule;
rpDesc.cFragment.module = fsModule;
rpDesc.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
@@ -714,7 +714,7 @@
rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4;
rpDesc.cTargets[0].format = renderPass.colorFormat;
- wgpu::RenderPipeline rp = device.CreateRenderPipeline2(&rpDesc);
+ wgpu::RenderPipeline rp = device.CreateRenderPipeline(&rpDesc);
wgpu::BindGroup bindGroup1 =
utils::MakeBindGroup(device, rp.GetBindGroupLayout(0),