commit | 41da68cbb45cd381ed2f0ad5325614e7429ee5c6 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Tue Apr 22 20:23:44 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 22 20:23:44 2025 -0700 |
tree | 652adf67c09de780d826944d2df420196c0cf483 | |
parent | f30fd2f1b61bbdd2c892d62c6547005450b73a41 [diff] |
Use C++20 `contains()` instead of `find()` or `count()` Bug: 343500108 Change-Id: I6fb5f24d77fca7ed9ed3609f564af6b8bba4bdde Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/238174 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.