commit | 41ef4b0e470b22652fa3cae2ac7c0a459ff48680 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jul 19 19:42:43 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 19 19:42:43 2023 +0000 |
tree | a21a67ee23300a60b4a7751767d8a320fddaec92 | |
parent | f09b92366cc4c91466e5127be5d97e0cefa1820c [diff] |
[ir][spirv-writer] Handle textureStore This maps to OpImageWrite. Bug: tint:1906 Change-Id: Iff085d67c281443bf64755b184771f9557b91ee5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/141542 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Auto-Submit: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.