commit | 41f4fcbd040306f217b6883079958d0664349e1a | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Fri Dec 06 01:17:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 06 01:17:00 2024 +0000 |
tree | 5f0ecd420fdaa2c27b20e75d2ba1b267e8b1fc4c | |
parent | a175095e99a1608a5be103bc106f3beaf886a16e [diff] |
Kotlin: allow use of new callback info and callback function. Convert the error handling in the tests to the non-deprecated method, now that will work. Also enable handling of legacy callback structures (structures with names ending 'callback info'). Bug: 373837184, 352710628 Test: ErrorTest.* Change-Id: Ia4e1cee21d347d0916ffc912b88e0bb2fa7a9281 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217136 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.