commit | 4280e2ef2bec77b563e0d253c11d7888a9e5f431 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Dec 17 10:27:39 2024 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 17 10:27:39 2024 -0800 |
tree | 558ef09d5dd2e692d1a75ad9a5f7498631a1338f | |
parent | 9146b9f1c4fb4f759b1fb65852e032004ad65ee9 [diff] |
[ir] Use IsCompute/IsFragment/IsVertex in more places Now that these helpers exist we can simplify various places that were directly checking the pipeline stage. Change-Id: I8a325a195cb527ce47346a3839bc1cab0e252669 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219775 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: James Price <jrprice@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.