blob: a5bb01482c5d3efe3a786d402f20042e5f6a946e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_2 {
float none [[user(locn2)]];
};
void tint_symbol_inner(float none) {
}
fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
tint_symbol_inner(tint_symbol_1.none);
return;
}