| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef UTILS_BACKENDBINDING_H_ |
| #define UTILS_BACKENDBINDING_H_ |
| |
| #include <nxt/nxt.h> |
| |
| struct GLFWwindow; |
| |
| class BackendBinding { |
| public: |
| virtual void SetupGLFWWindowHints() = 0; |
| virtual void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) = 0; |
| virtual void SwapBuffers() = 0; |
| |
| void SetWindow(GLFWwindow* window) {this->window = window;} |
| |
| protected: |
| GLFWwindow* window = nullptr; |
| }; |
| |
| #endif // UTILS_BACKENDBINDING_H_ |