commit | 80055c82cacea843766aa71d5f644c06841bec1c | [log] [tgz] |
---|---|---|
author | Diego Rodrigues <diejorarr@gmail.com> | Tue Jul 08 14:09:49 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 08 14:09:49 2025 -0700 |
tree | a14d7dd1ae46a86cd731d79680633b7282a6dbd4 | |
parent | 2db425cd2ebcb0dcad54c3c5a647d1d8a7f3030c [diff] |
[tint] Avoid generating `texel_buffer` with `write` access Bug: 382544164 Change-Id: Ibb7f84ef832533344183d3c4677a72c2549bb8d0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250896 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.