commit | 442f3d006264d18688e166612aad9a2a5b210685 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Nov 13 17:56:32 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 13 17:56:32 2023 +0000 |
tree | 5cbd44e8afb4d45c2080e8ec0b470cb90980b324 | |
parent | 4724fd9820df3e0663cf02243ef561ebec1742d3 [diff] |
DEPS: Update node to 20.9.0 Required for Compression Streams API Change-Id: I0ddfdf2ca86ee8328f734c4efb37b1121e0624d3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160300 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.