commit | 4473123828631ccb83aba7560ea4a9a7bfe0b3e8 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Dec 01 10:36:53 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 01 10:36:53 2023 +0000 |
tree | e3fd43c025e61505bb4a38f98df212ff520a3dcb | |
parent | b945aa34fde23242c50cc11f9b65a5616a63c3a4 [diff] |
Roll DirectX Shader Compiler from fc0ecb83b544 to ab4c4e50dbdc (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/fc0ecb83b544..ab4c4e50dbdc 2023-12-01 jbatista@microsoft.com Remove ExtractRecordStructFromArray intrinsic (#6025) 2023-11-30 stevenperron@google.com Propagate precise from formal parameter to actual parameter (#6058) 2023-11-30 stevenperron@google.com Rename test dir in appveyor (#6083) 2023-11-30 stevenperron@google.com Refactor create stage vars (#6059) 2023-11-30 53908460+SteveUrquhart@users.noreply.github.com [SPIRV] Emit OpLine for internally generated SPIR-V wrapper function (#6074) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: I2fc9de9c284d01c70ce4c71f75509254f76b544b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163644 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.