commit | 0e8939aaa4aef4b45fac875fb10b08793c1819b1 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jul 11 11:44:16 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 11 11:44:16 2023 +0000 |
tree | 83277bba784ec9d2aaba665064826c22cd739a83 | |
parent | 707a37edda4ff2988c481142da4bcacafd07f6d3 [diff] |
[tint][utils] Add Vector::Reverse() Change-Id: I27db7bb9654f71bc1e42ec200dfd9628ad1710f7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140602 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.