blob: 20fc059d49eccd27740aa3192afaa30df182d085 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
struct S {
matrix : mat4x3<f16>,
vector : vec3<f16>,
};
@group(0) @binding(0) var<uniform> data: S;
@fragment
fn main() {
let x = data.vector * data.matrix;
}