blob: ae988a82766eb366449592157f2c38ce5a6b646a [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
fn f() {
var v = 1.0h + 2.0h;
var v2 : vec2<f16> = vec2<f16>(v);
var v3 : vec3<f16> = vec3<f16>(v);
var v4 : vec4<f16> = vec4<f16>(v);
}