blob: 6ad9ce5e16f90d214909f037b1217c80c09669a9 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat4x3<f32>(1.0f, 2.0f, 3.0f,
4.0f, 5.0f, 6.0f,
7.0f, 8.0f, 9.0f,
10.0f, 11.0f, 12.0f);
fn f() {
var v : mat4x3<f16> = mat4x3<f16>(u);
}