blob: 7377d9357d3398f9038de3e78c39120e318bcf33 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec2<f16> {
t = 1.0h;
return vec2<f16>(t);
}
fn f() {
var v : vec2<u32> = vec2<u32>(m());
}