| #include <metal_stdlib> |
| using namespace metal; |
| struct tint_module_vars_struct { |
| thread float2x3* m; |
| device float2x3* out; |
| }; |
| |
| void tint_store_and_preserve_padding(device float2x3* const target, float2x3 value_param) { |
| (*target)[0u] = value_param[0u]; |
| (*target)[1u] = value_param[1u]; |
| } |
| kernel void f(device float2x3* out [[buffer(0)]]) { |
| thread float2x3 m = float2x3(float3(0.0f, 1.0f, 2.0f), float3(3.0f, 4.0f, 5.0f)); |
| tint_module_vars_struct const tint_module_vars = {.m=(&m), .out=out}; |
| tint_store_and_preserve_padding(tint_module_vars.out, (*tint_module_vars.m)); |
| } |