commit | 450b6f4f844dab9417e54f08adf5b9d2ad30d1d7 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Jul 17 07:38:36 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jul 17 07:38:36 2020 +0000 |
tree | 73c8d06b92212b1f9361d584f5e96f2aa4c926c4 | |
parent | b92a363a1a710562df9416c07bb7c0b8f4833bc2 [diff] |
Use MapAsync callback for server->client map callbacks. This changes the format of the server->client callback for async mapping to match MapAsync. Previously there were two callbacks, one for MapReadAsync and one for MapWriteAsync. Bug: dawn:445 Change-Id: I3330c07ac8bb6d1fa9019563e9c946875e852639 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24821 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.