| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <array> |
| |
| #include "common/Assert.h" |
| #include "common/BitSetIterator.h" |
| #include "dawn_native/Toggles.h" |
| |
| namespace dawn_native { |
| namespace { |
| |
| struct ToggleEnumAndInfo { |
| Toggle toggle; |
| ToggleInfo info; |
| }; |
| |
| using ToggleEnumAndInfoList = |
| std::array<ToggleEnumAndInfo, static_cast<size_t>(Toggle::EnumCount)>; |
| |
| static constexpr ToggleEnumAndInfoList kToggleNameAndInfoList = { |
| {{Toggle::EmulateStoreAndMSAAResolve, |
| {"emulate_store_and_msaa_resolve", |
| "Emulate storing into multisampled color attachments and doing MSAA resolve " |
| "simultaneously. This workaround is enabled by default on the Metal drivers that do " |
| "not support MTLStoreActionStoreAndMultisampleResolve. To support StoreOp::Store on " |
| "those platforms, we should do MSAA resolve in another render pass after ending the " |
| "previous one.", |
| "https://bugs.chromium.org/p/dawn/issues/detail?id=56"}}, |
| {Toggle::NonzeroClearResourcesOnCreationForTesting, |
| {"nonzero_clear_resources_on_creation_for_testing", |
| "Clears texture to full 1 bits as soon as they are created, but doesn't update " |
| "the tracking state of the texture. This way we can test the logic of clearing " |
| "textures that use recycled memory.", |
| "https://bugs.chromium.org/p/dawn/issues/detail?id=145"}}, |
| {Toggle::AlwaysResolveIntoZeroLevelAndLayer, |
| {"always_resolve_into_zero_level_and_layer", |
| "When the resolve target is a texture view that is created on the non-zero level or " |
| "layer of a texture, we first resolve into a temporarily 2D texture with only one " |
| "mipmap level and one array layer, and copy the result of MSAA resolve into the " |
| "true resolve target. This workaround is enabled by default on the Metal drivers " |
| "that have bugs when setting non-zero resolveLevel or resolveSlice.", |
| "https://bugs.chromium.org/p/dawn/issues/detail?id=56"}}, |
| {Toggle::LazyClearResourceOnFirstUse, |
| {"lazy_clear_resource_on_first_use", |
| "Clears resource to zero on first usage. This initializes the resource " |
| "so that no dirty bits from recycled memory is present in the new resource.", |
| "https://bugs.chromium.org/p/dawn/issues/detail?id=145"}}, |
| {Toggle::UseTemporaryBufferInCompressedTextureToTextureCopy, |
| {"use_temporary_buffer_in_texture_to_texture_copy", |
| "Split texture-to-texture copy into two copies: copy from source texture into a " |
| "temporary buffer, and copy from the temporary buffer into the destination texture " |
| "when copying between compressed textures that don't have block-aligned sizes. This " |
| "workaround is enabled by default on all Vulkan drivers to solve an issue in the " |
| "Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 " |
| "(https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.", |
| "https://bugs.chromium.org/p/dawn/issues/detail?id=42"}}}}; |
| |
| } // anonymous namespace |
| |
| void TogglesSet::SetToggle(Toggle toggle, bool enabled) { |
| ASSERT(toggle != Toggle::InvalidEnum); |
| const size_t toggleIndex = static_cast<size_t>(toggle); |
| toggleBitset.set(toggleIndex, enabled); |
| } |
| |
| bool TogglesSet::IsEnabled(Toggle toggle) const { |
| ASSERT(toggle != Toggle::InvalidEnum); |
| const size_t toggleIndex = static_cast<size_t>(toggle); |
| return toggleBitset.test(toggleIndex); |
| } |
| |
| std::vector<const char*> TogglesSet::GetEnabledToggleNames() const { |
| std::vector<const char*> togglesNameInUse(toggleBitset.count()); |
| |
| uint32_t index = 0; |
| for (uint32_t i : IterateBitSet(toggleBitset)) { |
| const char* toggleName = ToggleEnumToName(static_cast<Toggle>(i)); |
| togglesNameInUse[index] = toggleName; |
| ++index; |
| } |
| |
| return togglesNameInUse; |
| } |
| |
| const char* ToggleEnumToName(Toggle toggle) { |
| ASSERT(toggle != Toggle::InvalidEnum); |
| |
| const ToggleEnumAndInfo& toggleNameAndInfo = |
| kToggleNameAndInfoList[static_cast<size_t>(toggle)]; |
| ASSERT(toggleNameAndInfo.toggle == toggle); |
| return toggleNameAndInfo.info.name; |
| } |
| |
| const ToggleInfo* TogglesInfo::GetToggleInfo(const char* toggleName) { |
| ASSERT(toggleName); |
| |
| EnsureToggleNameToEnumMapInitialized(); |
| |
| const auto& iter = mToggleNameToEnumMap.find(toggleName); |
| if (iter != mToggleNameToEnumMap.cend()) { |
| return &kToggleNameAndInfoList[static_cast<size_t>(iter->second)].info; |
| } |
| return nullptr; |
| } |
| |
| Toggle TogglesInfo::ToggleNameToEnum(const char* toggleName) { |
| ASSERT(toggleName); |
| |
| EnsureToggleNameToEnumMapInitialized(); |
| |
| const auto& iter = mToggleNameToEnumMap.find(toggleName); |
| if (iter != mToggleNameToEnumMap.cend()) { |
| return kToggleNameAndInfoList[static_cast<size_t>(iter->second)].toggle; |
| } |
| return Toggle::InvalidEnum; |
| } |
| |
| void TogglesInfo::EnsureToggleNameToEnumMapInitialized() { |
| if (mToggleNameToEnumMapInitialized) { |
| return; |
| } |
| |
| for (size_t index = 0; index < kToggleNameAndInfoList.size(); ++index) { |
| const ToggleEnumAndInfo& toggleNameAndInfo = kToggleNameAndInfoList[index]; |
| ASSERT(index == static_cast<size_t>(toggleNameAndInfo.toggle)); |
| mToggleNameToEnumMap[toggleNameAndInfo.info.name] = toggleNameAndInfo.toggle; |
| } |
| |
| mToggleNameToEnumMapInitialized = true; |
| } |
| |
| } // namespace dawn_native |