| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef UTILS_DAWNHELPERS_H_ |
| #define UTILS_DAWNHELPERS_H_ |
| |
| #include <dawn/dawncpp.h> |
| |
| #include <array> |
| #include <initializer_list> |
| |
| #include "common/Constants.h" |
| |
| namespace utils { |
| |
| enum Expectation { Success, Failure }; |
| |
| enum class SingleShaderStage { Vertex, Fragment, Compute }; |
| |
| dawn::ShaderModule CreateShaderModule(const dawn::Device& device, |
| SingleShaderStage stage, |
| const char* source); |
| dawn::ShaderModule CreateShaderModuleFromASM(const dawn::Device& device, const char* source); |
| |
| dawn::Buffer CreateBufferFromData(const dawn::Device& device, |
| const void* data, |
| uint64_t size, |
| dawn::BufferUsage usage); |
| |
| template <typename T> |
| dawn::Buffer CreateBufferFromData(const dawn::Device& device, |
| dawn::BufferUsage usage, |
| std::initializer_list<T> data) { |
| return CreateBufferFromData(device, data.begin(), uint32_t(sizeof(T) * data.size()), usage); |
| } |
| |
| dawn::BufferCopyView CreateBufferCopyView(dawn::Buffer buffer, |
| uint64_t offset, |
| uint32_t rowPitch, |
| uint32_t imageHeight); |
| dawn::TextureCopyView CreateTextureCopyView(dawn::Texture texture, |
| uint32_t level, |
| uint32_t slice, |
| dawn::Origin3D origin); |
| |
| struct ComboRenderPassDescriptor : public dawn::RenderPassDescriptor { |
| public: |
| ComboRenderPassDescriptor(std::initializer_list<dawn::TextureView> colorAttachmentInfo, |
| dawn::TextureView depthStencil = dawn::TextureView()); |
| const ComboRenderPassDescriptor& operator=( |
| const ComboRenderPassDescriptor& otherRenderPass); |
| |
| dawn::RenderPassColorAttachmentDescriptor* cColorAttachmentsInfoPtr[kMaxColorAttachments]; |
| dawn::RenderPassDepthStencilAttachmentDescriptor cDepthStencilAttachmentInfo; |
| |
| private: |
| std::array<dawn::RenderPassColorAttachmentDescriptor, kMaxColorAttachments> |
| mColorAttachmentsInfo; |
| }; |
| |
| struct BasicRenderPass { |
| public: |
| BasicRenderPass(); |
| BasicRenderPass(uint32_t width, |
| uint32_t height, |
| dawn::Texture color, |
| dawn::TextureFormat texture = kDefaultColorFormat); |
| |
| static constexpr dawn::TextureFormat kDefaultColorFormat = dawn::TextureFormat::RGBA8Unorm; |
| |
| uint32_t width; |
| uint32_t height; |
| dawn::Texture color; |
| dawn::TextureFormat colorFormat; |
| utils::ComboRenderPassDescriptor renderPassInfo; |
| }; |
| BasicRenderPass CreateBasicRenderPass(const dawn::Device& device, |
| uint32_t width, |
| uint32_t height); |
| |
| dawn::SamplerDescriptor GetDefaultSamplerDescriptor(); |
| dawn::PipelineLayout MakeBasicPipelineLayout(const dawn::Device& device, |
| const dawn::BindGroupLayout* bindGroupLayout); |
| dawn::BindGroupLayout MakeBindGroupLayout( |
| const dawn::Device& device, |
| std::initializer_list<dawn::BindGroupLayoutBinding> bindingsInitializer); |
| |
| // Helpers to make creating bind groups look nicer: |
| // |
| // utils::MakeBindGroup(device, layout, { |
| // {0, mySampler}, |
| // {1, myBuffer, offset, size}, |
| // {3, myTextureView} |
| // }); |
| |
| // Structure with one constructor per-type of bindings, so that the initializer_list accepts |
| // bindings with the right type and no extra information. |
| struct BindingInitializationHelper { |
| BindingInitializationHelper(uint32_t binding, const dawn::Sampler& sampler); |
| BindingInitializationHelper(uint32_t binding, const dawn::TextureView& textureView); |
| BindingInitializationHelper(uint32_t binding, |
| const dawn::Buffer& buffer, |
| uint64_t offset, |
| uint64_t size); |
| |
| dawn::BindGroupBinding GetAsBinding() const; |
| |
| uint32_t binding; |
| dawn::Sampler sampler; |
| dawn::TextureView textureView; |
| dawn::Buffer buffer; |
| uint64_t offset = 0; |
| uint64_t size = 0; |
| }; |
| |
| dawn::BindGroup MakeBindGroup( |
| const dawn::Device& device, |
| const dawn::BindGroupLayout& layout, |
| std::initializer_list<BindingInitializationHelper> bindingsInitializer); |
| |
| } // namespace utils |
| |
| #endif // UTILS_DAWNHELPERS_H_ |