commit | 4595fb7989093a5a72878f21840737f5fa1655da | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Dec 08 14:14:10 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 08 14:14:10 2022 +0000 |
tree | 83ffd448412916468ef6ee428b39a20d87b97370 | |
parent | c9949ac59e50cec45f8bfceaef4358fa2e929971 [diff] |
Move texture types to type/ folder. This CL moves the texture types into the type folder and namespace. Bug: tint:1718 Change-Id: I3088e4f8174855043313f4497b384b3947dc6aaf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113282 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.