commit | 238d7305c9d6275121ae576506572e900d9fbffc | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed Apr 02 00:50:59 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 02 00:50:59 2025 -0700 |
tree | d920e148a47fecd9c44ad896cd6ff7b58485bedc | |
parent | fe907d9f69005729fac2078ffa9df8cda3de0146 [diff] |
[Fixit] remove suppressions: clip_distances linux nvidia Fixed: 407158421 Change-Id: I01a1a9ae6b96efc45980a5022193ec36a7f97db0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/234216 Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shrek Shao <shrekshao@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.