| struct Inner { |
| scalar_i32 : i32, |
| @align(16) @size(16) |
| scalar_f32 : f32, |
| } |
| |
| struct S { |
| scalar_f32 : f32, |
| scalar_i32 : i32, |
| scalar_u32 : u32, |
| vec2_f32 : vec2<f32>, |
| vec2_i32 : vec2<i32>, |
| vec2_u32 : vec2<u32>, |
| vec3_f32 : vec3<f32>, |
| vec3_i32 : vec3<i32>, |
| vec3_u32 : vec3<u32>, |
| vec4_f32 : vec4<f32>, |
| vec4_i32 : vec4<i32>, |
| vec4_u32 : vec4<u32>, |
| mat2x2_f32 : mat2x2<f32>, |
| mat2x3_f32 : mat2x3<f32>, |
| mat2x4_f32 : mat2x4<f32>, |
| mat3x2_f32 : mat3x2<f32>, |
| mat3x3_f32 : mat3x3<f32>, |
| mat3x4_f32 : mat3x4<f32>, |
| mat4x2_f32 : mat4x2<f32>, |
| mat4x3_f32 : mat4x3<f32>, |
| mat4x4_f32 : mat4x4<f32>, |
| @align(16) |
| arr2_vec3_f32 : array<vec3<f32>, 2>, |
| @align(16) |
| struct_inner : Inner, |
| @align(16) |
| array_struct_inner : array<Inner, 4>, |
| } |
| |
| @binding(0) @group(0) var<uniform> ub : S; |
| |
| @compute @workgroup_size(1) |
| fn main() { |
| let scalar_f32 = ub.scalar_f32; |
| let scalar_i32 = ub.scalar_i32; |
| let scalar_u32 = ub.scalar_u32; |
| let vec2_f32 = ub.vec2_f32; |
| let vec2_i32 = ub.vec2_i32; |
| let vec2_u32 = ub.vec2_u32; |
| let vec3_f32 = ub.vec3_f32; |
| let vec3_i32 = ub.vec3_i32; |
| let vec3_u32 = ub.vec3_u32; |
| let vec4_f32 = ub.vec4_f32; |
| let vec4_i32 = ub.vec4_i32; |
| let vec4_u32 = ub.vec4_u32; |
| let mat2x2_f32 = ub.mat2x2_f32; |
| let mat2x3_f32 = ub.mat2x3_f32; |
| let mat2x4_f32 = ub.mat2x4_f32; |
| let mat3x2_f32 = ub.mat3x2_f32; |
| let mat3x3_f32 = ub.mat3x3_f32; |
| let mat3x4_f32 = ub.mat3x4_f32; |
| let mat4x2_f32 = ub.mat4x2_f32; |
| let mat4x3_f32 = ub.mat4x3_f32; |
| let mat4x4_f32 = ub.mat4x4_f32; |
| let arr2_vec3_f32 = ub.arr2_vec3_f32; |
| let struct_inner = ub.struct_inner; |
| let array_struct_inner = ub.array_struct_inner; |
| } |