| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[1]; |
| }; |
| static matrix<float16_t, 2, 2> p = matrix<float16_t, 2, 2>(float16_t(0.0h), float16_t(0.0h), float16_t(0.0h), float16_t(0.0h)); |
| |
| matrix<float16_t, 2, 2> u_load(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| uint ubo_load = u[scalar_offset / 4][scalar_offset % 4]; |
| const uint scalar_offset_1 = ((offset + 4u)) / 4; |
| uint ubo_load_1 = u[scalar_offset_1 / 4][scalar_offset_1 % 4]; |
| return matrix<float16_t, 2, 2>(vector<float16_t, 2>(float16_t(f16tof32(ubo_load & 0xFFFF)), float16_t(f16tof32(ubo_load >> 16))), vector<float16_t, 2>(float16_t(f16tof32(ubo_load_1 & 0xFFFF)), float16_t(f16tof32(ubo_load_1 >> 16)))); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| p = u_load(0u); |
| uint ubo_load_2 = u[0].x; |
| p[1] = vector<float16_t, 2>(float16_t(f16tof32(ubo_load_2 & 0xFFFF)), float16_t(f16tof32(ubo_load_2 >> 16))); |
| uint ubo_load_3 = u[0].x; |
| p[1] = vector<float16_t, 2>(float16_t(f16tof32(ubo_load_3 & 0xFFFF)), float16_t(f16tof32(ubo_load_3 >> 16))).yx; |
| p[0][1] = float16_t(f16tof32(((u[0].y) & 0xFFFF))); |
| return; |
| } |