| int3 tint_extract_bits(int3 v, uint offset, uint count) { |
| const uint s = min(offset, 32u); |
| const uint e = min(32u, (s + count)); |
| const uint shl = (32u - e); |
| const uint shr = (shl + s); |
| const int3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0).xxx); |
| return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx)); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| |
| void extractBits_e04f5d() { |
| int3 arg_0 = (1).xxx; |
| uint arg_1 = 1u; |
| uint arg_2 = 1u; |
| int3 res = tint_extract_bits(arg_0, arg_1, arg_2); |
| prevent_dce.Store3(0u, asuint(res)); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| extractBits_e04f5d(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| extractBits_e04f5d(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| extractBits_e04f5d(); |
| return; |
| } |