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45cd391d56356c62c08672f6f86fe7fdd30e4e13
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test
/
tint
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expressions
/
swizzle
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write
/
vec3
/
u32.wgsl.expected.fxc.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
struct
S
{
uint3 v
;
};
static
S P
=
(
S
)
0
;
void
f
()
{
P
.
v
=
uint3
(
1u
,
2u
,
3u
);
P
.
v
.
x
=
1u
;
P
.
v
.
y
=
2u
;
P
.
v
.
z
=
3u
;
}