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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// VulkanBackend.cpp: contains the definition of symbols exported by VulkanBackend.h so that they
// can be compiled twice: once export (shared library), once not exported (static library)
// Include vulkan_platform.h before VulkanBackend.h includes vulkan.h so that we use our version
// of the non-dispatchable handles.
#include "common/vulkan_platform.h"
#include "dawn_native/VulkanBackend.h"
#include "common/SwapChainUtils.h"
#include "dawn_native/vulkan/DeviceVk.h"
#include "dawn_native/vulkan/NativeSwapChainImplVk.h"
namespace dawn_native { namespace vulkan {
VkInstance GetInstance(DawnDevice device) {
Device* backendDevice = reinterpret_cast<Device*>(device);
return backendDevice->GetVkInstance();
}
// Explicitly export this function because it uses the "native" type for surfaces while the
// header as seen in this file uses the wrapped type.
DAWN_NATIVE_EXPORT DawnSwapChainImplementation
CreateNativeSwapChainImpl(DawnDevice device, VkSurfaceKHRNative surfaceNative) {
Device* backendDevice = reinterpret_cast<Device*>(device);
VkSurfaceKHR surface = VkSurfaceKHR::CreateFromHandle(surfaceNative);
DawnSwapChainImplementation impl;
impl = CreateSwapChainImplementation(new NativeSwapChainImpl(backendDevice, surface));
impl.textureUsage = DAWN_TEXTURE_USAGE_BIT_PRESENT;
return impl;
}
DawnTextureFormat GetNativeSwapChainPreferredFormat(
const DawnSwapChainImplementation* swapChain) {
NativeSwapChainImpl* impl = reinterpret_cast<NativeSwapChainImpl*>(swapChain->userData);
return static_cast<DawnTextureFormat>(impl->GetPreferredFormat());
}
}} // namespace dawn_native::vulkan