commit | 03d68fa33f0b833b72920a22c78db091d3c1762d | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Thu Apr 20 15:27:01 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 20 15:27:01 2023 +0000 |
tree | 12b4299b3e4d7976e2b90703cba121f28c4ebd98 | |
parent | 708dd49db0d7033de6255d63dfeaffc68d5edef0 [diff] |
d3d11: CommandBuffer: implement compute pass Bug: dawn:1705 Change-Id: I0d935a9ce42b08e436d68f1400ee9faf1ab00cc3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127560 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.