| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: S = struct @align(4) { |
| arr:array<i32, 4> @offset(0) |
| } |
| |
| $B1: { # root |
| %s:ptr<storage, i32, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = func():i32 { |
| $B2: { |
| %src:array<i32, 4> = let array<i32, 4>(0i) |
| %dst:ptr<function, array<i32, 4>, read_write> = var |
| %dst_struct:ptr<function, S, read_write> = var |
| %dst_array:ptr<function, array<array<i32, 4>, 2>, read_write> = var |
| %dst_ptr:ptr<function, array<i32, 4>, read_write> = let %dst |
| %dst_struct_ptr:ptr<function, S, read_write> = let %dst_struct |
| %dst_array_ptr:ptr<function, array<array<i32, 4>, 2>, read_write> = let %dst_array |
| %10:ptr<function, array<i32, 4>, read_write> = access %dst_struct, 0u |
| store %10, %src |
| %11:ptr<function, array<i32, 4>, read_write> = access %dst_array, 1i |
| store %11, %src |
| store %dst_ptr, %src |
| %12:ptr<function, array<i32, 4>, read_write> = access %dst_struct_ptr, 0u |
| store %12, %src |
| %13:ptr<function, array<i32, 4>, read_write> = access %dst_array_ptr, 0i |
| store %13, %src |
| %14:ptr<function, i32, read_write> = access %dst_ptr, 0i |
| %15:i32 = load %14 |
| %16:ptr<function, i32, read_write> = access %dst_struct_ptr, 0u, 0i |
| %17:i32 = load %16 |
| %18:i32 = add %15, %17 |
| %19:ptr<function, i32, read_write> = access %dst_array_ptr, 0i, 0i |
| %20:i32 = load %19 |
| %21:i32 = add %18, %20 |
| ret %21 |
| } |
| } |
| %tint_symbol = @compute @workgroup_size(1, 1, 1) func():void { |
| $B3: { |
| %23:i32 = call %foo |
| store %s, %23 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |