blob: d67a18e8dcf0bf0aec2c473755ddc66e021d2e96 [file] [log] [blame]
ByteAddressBuffer tint_symbol : register(t0);
RWByteAddressBuffer tint_symbol_1 : register(u1);
[numthreads(1, 1, 1)]
void main() {
tint_symbol_1.Store<vector<float16_t, 3> >(0u, tint_symbol.Load<vector<float16_t, 3> >(0u));
return;
}