blob: 0d78b88218fd340b7ec2a158a2ba8c1655fc4a68 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec4<f16> {
t = 1.0h;
return vec4<f16>(t);
}
fn f() {
var v : vec4<u32> = vec4<u32>(m());
}