blob: cd012b23451c15592af4425b153cde02e425bad6 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f32;
fn m() -> vec4<f32> {
t = 1.0f;
return vec4<f32>(t);
}
fn f() {
var v : vec4<f16> = vec4<f16>(m());
}