blob: cd5f95ec90000da906153e72de3b71f52249bcfd [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : i32;
fn m() -> vec4<i32> {
t = 1i;
return vec4<i32>(t);
}
fn f() {
var v : vec4<f16> = vec4<f16>(m());
}