blob: 1c6a855a067eaf4aeaac04528bdbc9db6f7cb8c6 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : u32;
fn m() -> vec4<u32> {
t = 1u;
return vec4<u32>(t);
}
fn f() {
var v : vec4<f16> = vec4<f16>(m());
}