blob: aefbdffcefb6185916d58efe9e2ccc571d2ac7fd [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(4) {
one:i32 @offset(0)
}
buf1 = struct @align(4) {
zero:i32 @offset(0)
}
main_out = struct @align(16) {
x_GLF_color_1:vec4<f32> @offset(0), @location(0)
}
$B1: { # root
%x_GLF_color:ptr<private, vec4<f32>, read_write> = var
%x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0)
%x_9:ptr<uniform, buf1, read> = var @binding_point(0, 1)
}
%main_1 = func():void {
$B2: {
%i:ptr<function, i32, read_write> = var
%v:ptr<function, vec4<f32>, read_write> = var
store %x_GLF_color, vec4<f32>(0.0f)
store %i, 0i
loop [b: $B3, c: $B4] { # loop_1
$B3: { # body
%7:i32 = load %i
%8:ptr<uniform, i32, read> = access %x_6, 0u
%9:i32 = load %8
%10:bool = lt %7, %9
if %10 [t: $B5, f: $B6] { # if_1
$B5: { # true
exit_if # if_1
}
$B6: { # false
exit_loop # loop_1
}
}
loop [b: $B7, c: $B8] { # loop_2
$B7: { # body
%11:ptr<uniform, i32, read> = access %x_6, 0u
%12:i32 = load %11
%13:bool = eq %12, 1i
if %13 [t: $B9] { # if_2
$B9: { # true
store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f)
exit_if # if_2
}
}
continue # -> $B8
}
$B8: { # continuing
break_if true # -> [t: exit_loop loop_2, f: $B7]
}
}
continue # -> $B4
}
$B4: { # continuing
%14:i32 = load %i
%15:i32 = add %14, 1i
store %i, %15
next_iteration # -> $B3
}
}
%16:ptr<uniform, i32, read> = access %x_9, 0u
%17:i32 = load %16
%18:f32 = convert %17
store_vector_element %v, 1u, %18
%19:f32 = load_vector_element %v, 1u
store_vector_element %x_GLF_color, 1u, %19
ret
}
}
%tint_symbol = @fragment func():main_out {
$B10: {
%21:void = call %main_1
%22:vec4<f32> = load %x_GLF_color
%23:main_out = construct %22
ret %23
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************