| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_8:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %continue_execution:ptr<private, bool, read_write> = var, true |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %temp:ptr<function, array<i32, 10>, read_write> = var |
| %data:ptr<function, array<i32, 10>, read_write> = var |
| %x_63:ptr<function, i32, read_write> = var |
| %x_102:ptr<function, i32, read_write> = var |
| %x_111:ptr<function, i32, read_write> = var |
| %x_189:ptr<function, f32, read_write> = var |
| %x_261:ptr<function, f32, read_write> = var |
| %x_262:ptr<function, f32, read_write> = var |
| %14:ptr<uniform, vec2<f32>, read> = access %x_8, 0u |
| %15:f32 = load_vector_element %14, 0u |
| %16:i32 = call %tint_f32_to_i32, %15 |
| store %x_63, %16 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %x_99:ptr<function, i32, read_write> = var |
| %x_97:ptr<function, i32, read_write> = var |
| %x_95:ptr<function, i32, read_write> = var |
| %x_93:ptr<function, i32, read_write> = var |
| %x_91:ptr<function, i32, read_write> = var |
| %x_89:ptr<function, i32, read_write> = var |
| %x_87:ptr<function, i32, read_write> = var |
| %x_85:ptr<function, i32, read_write> = var |
| %x_83:ptr<function, i32, read_write> = var |
| %x_81:ptr<function, i32, read_write> = var |
| %x_64:ptr<function, i32, read_write> = var |
| %29:i32 = load %x_63 |
| %30:i32 = add %29, 1i |
| store %x_64, %30 |
| %31:i32 = load %x_63 |
| switch %31 [c: (9i, $B5), c: (8i, $B6), c: (7i, $B7), c: (6i, $B8), c: (5i, $B9), c: (4i, $B10), c: (3i, $B11), c: (2i, $B12), c: (1i, $B13), c: (0i, $B14), c: (default, $B15)] { # switch_1 |
| $B5: { # case |
| %32:i32 = load %x_63 |
| %33:ptr<function, i32, read_write> = access %data, %32 |
| store %33, -5i |
| %34:i32 = load %x_63 |
| %35:i32 = add %34, 1i |
| store %x_99, %35 |
| %36:i32 = load %x_99 |
| store %x_64, %36 |
| exit_switch # switch_1 |
| } |
| $B6: { # case |
| %37:i32 = load %x_63 |
| %38:ptr<function, i32, read_write> = access %data, %37 |
| store %38, -4i |
| %39:i32 = load %x_63 |
| %40:i32 = add %39, 1i |
| store %x_97, %40 |
| %41:i32 = load %x_97 |
| store %x_64, %41 |
| exit_switch # switch_1 |
| } |
| $B7: { # case |
| %42:i32 = load %x_63 |
| %43:ptr<function, i32, read_write> = access %data, %42 |
| store %43, -3i |
| %44:i32 = load %x_63 |
| %45:i32 = add %44, 1i |
| store %x_95, %45 |
| %46:i32 = load %x_95 |
| store %x_64, %46 |
| exit_switch # switch_1 |
| } |
| $B8: { # case |
| %47:i32 = load %x_63 |
| %48:ptr<function, i32, read_write> = access %data, %47 |
| store %48, -2i |
| %49:i32 = load %x_63 |
| %50:i32 = add %49, 1i |
| store %x_93, %50 |
| %51:i32 = load %x_93 |
| store %x_64, %51 |
| exit_switch # switch_1 |
| } |
| $B9: { # case |
| %52:i32 = load %x_63 |
| %53:ptr<function, i32, read_write> = access %data, %52 |
| store %53, -1i |
| %54:i32 = load %x_63 |
| %55:i32 = add %54, 1i |
| store %x_91, %55 |
| %56:i32 = load %x_91 |
| store %x_64, %56 |
| exit_switch # switch_1 |
| } |
| $B10: { # case |
| %57:i32 = load %x_63 |
| %58:ptr<function, i32, read_write> = access %data, %57 |
| store %58, 0i |
| %59:i32 = load %x_63 |
| %60:i32 = add %59, 1i |
| store %x_89, %60 |
| %61:i32 = load %x_89 |
| store %x_64, %61 |
| exit_switch # switch_1 |
| } |
| $B11: { # case |
| %62:i32 = load %x_63 |
| %63:ptr<function, i32, read_write> = access %data, %62 |
| store %63, 1i |
| %64:i32 = load %x_63 |
| %65:i32 = add %64, 1i |
| store %x_87, %65 |
| %66:i32 = load %x_87 |
| store %x_64, %66 |
| exit_switch # switch_1 |
| } |
| $B12: { # case |
| %67:i32 = load %x_63 |
| %68:ptr<function, i32, read_write> = access %data, %67 |
| store %68, 2i |
| %69:i32 = load %x_63 |
| %70:i32 = add %69, 1i |
| store %x_85, %70 |
| %71:i32 = load %x_85 |
| store %x_64, %71 |
| exit_switch # switch_1 |
| } |
| $B13: { # case |
| %72:i32 = load %x_63 |
| %73:ptr<function, i32, read_write> = access %data, %72 |
| store %73, 3i |
| %74:i32 = load %x_63 |
| %75:i32 = add %74, 1i |
| store %x_83, %75 |
| %76:i32 = load %x_83 |
| store %x_64, %76 |
| exit_switch # switch_1 |
| } |
| $B14: { # case |
| %77:i32 = load %x_63 |
| %78:ptr<function, i32, read_write> = access %data, %77 |
| store %78, 4i |
| %79:i32 = load %x_63 |
| %80:i32 = add %79, 1i |
| store %x_81, %80 |
| %81:i32 = load %x_81 |
| store %x_64, %81 |
| exit_switch # switch_1 |
| } |
| $B15: { # case |
| exit_switch # switch_1 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %82:i32 = load %x_64 |
| store %x_63, %82 |
| %83:i32 = load %x_64 |
| %84:bool = lt %83, 10i |
| %85:bool = eq %84, false |
| break_if %85 # -> [t: exit_loop loop_1, f: $B3] |
| } |
| } |
| store %x_102, 0i |
| loop [b: $B16, c: $B17] { # loop_2 |
| $B16: { # body |
| %x_103:ptr<function, i32, read_write> = var |
| %87:i32 = load %x_102 |
| %88:bool = lt %87, 10i |
| if %88 [t: $B18, f: $B19] { # if_1 |
| $B18: { # true |
| exit_if # if_1 |
| } |
| $B19: { # false |
| exit_loop # loop_2 |
| } |
| } |
| continue # -> $B17 |
| } |
| $B17: { # continuing |
| %89:i32 = load %x_102 |
| %90:ptr<function, i32, read_write> = access %temp, %89 |
| %91:i32 = load %x_102 |
| %92:ptr<function, i32, read_write> = access %data, %91 |
| %93:i32 = load %92 |
| store %90, %93 |
| %94:i32 = load %x_102 |
| %95:i32 = add %94, 1i |
| store %x_103, %95 |
| %96:i32 = load %x_103 |
| store %x_102, %96 |
| next_iteration # -> $B16 |
| } |
| } |
| store %x_111, 1i |
| loop [b: $B20, c: $B21] { # loop_3 |
| $B20: { # body |
| %x_118:ptr<function, i32, read_write> = var |
| %x_112:ptr<function, i32, read_write> = var |
| %99:i32 = load %x_111 |
| %100:bool = lte %99, 9i |
| if %100 [t: $B22, f: $B23] { # if_2 |
| $B22: { # true |
| exit_if # if_2 |
| } |
| $B23: { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %x_118, 0i |
| loop [b: $B24, c: $B25] { # loop_4 |
| $B24: { # body |
| %x_130:ptr<function, i32, read_write> = var |
| %x_133:ptr<function, i32, read_write> = var |
| %x_135:ptr<function, i32, read_write> = var |
| %x_157:ptr<function, i32, read_write> = var |
| %x_160:ptr<function, i32, read_write> = var |
| %x_170:ptr<function, i32, read_write> = var |
| %107:i32 = load %x_118 |
| %108:bool = lt %107, 9i |
| if %108 [t: $B26, f: $B27] { # if_3 |
| $B26: { # true |
| exit_if # if_3 |
| } |
| $B27: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %109:i32 = load %x_118 |
| %110:i32 = load %x_111 |
| %111:i32 = add %109, %110 |
| %x_124:i32 = let %111 |
| %113:i32 = sub %x_124, 1i |
| %x_125:i32 = let %113 |
| %115:i32 = load %x_118 |
| %116:i32 = load %x_111 |
| %117:i32 = mul 2i, %116 |
| %118:i32 = add %115, %117 |
| %x_119:i32 = let %118 |
| %120:i32 = sub %x_119, 1i |
| %121:i32 = min %120, 9i |
| %x_128:i32 = let %121 |
| %123:i32 = load %x_118 |
| store %x_130, %123 |
| store %x_133, %x_124 |
| %124:i32 = load %x_118 |
| store %x_135, %124 |
| loop [b: $B28, c: $B29] { # loop_5 |
| $B28: { # body |
| %x_150:ptr<function, i32, read_write> = var |
| %x_153:ptr<function, i32, read_write> = var |
| %x_134:ptr<function, i32, read_write> = var |
| %x_136:ptr<function, i32, read_write> = var |
| %129:i32 = load %x_135 |
| %130:bool = lte %129, %x_125 |
| %131:i32 = load %x_133 |
| %132:bool = lte %131, %x_128 |
| %133:bool = and %130, %132 |
| if %133 [t: $B30, f: $B31] { # if_4 |
| $B30: { # true |
| exit_if # if_4 |
| } |
| $B31: { # false |
| exit_loop # loop_5 |
| } |
| } |
| %134:i32 = load %x_135 |
| %x_142_save:i32 = let %134 |
| %136:i32 = load %x_133 |
| %x_144_save:i32 = let %136 |
| %138:i32 = load %x_130 |
| %139:i32 = add %138, 1i |
| %x_131:i32 = let %139 |
| %141:i32 = load %x_135 |
| %142:ptr<function, i32, read_write> = access %data, %141 |
| %143:i32 = load %142 |
| %144:i32 = load %x_133 |
| %145:ptr<function, i32, read_write> = access %data, %144 |
| %146:i32 = load %145 |
| %147:bool = lt %143, %146 |
| if %147 [t: $B32, f: $B33] { # if_5 |
| $B32: { # true |
| %148:i32 = load %x_135 |
| %149:i32 = add %148, 1i |
| store %x_150, %149 |
| %150:i32 = load %x_130 |
| %151:ptr<function, i32, read_write> = access %temp, %150 |
| %152:ptr<function, i32, read_write> = access %data, %x_142_save |
| %153:i32 = load %152 |
| store %151, %153 |
| %154:i32 = load %x_133 |
| store %x_134, %154 |
| %155:i32 = load %x_150 |
| store %x_136, %155 |
| exit_if # if_5 |
| } |
| $B33: { # false |
| %156:i32 = load %x_133 |
| %157:i32 = add %156, 1i |
| store %x_153, %157 |
| %158:i32 = load %x_130 |
| %159:ptr<function, i32, read_write> = access %temp, %158 |
| %160:ptr<function, i32, read_write> = access %data, %x_144_save |
| %161:i32 = load %160 |
| store %159, %161 |
| %162:i32 = load %x_153 |
| store %x_134, %162 |
| %163:i32 = load %x_135 |
| store %x_136, %163 |
| exit_if # if_5 |
| } |
| } |
| continue # -> $B29 |
| } |
| $B29: { # continuing |
| store %x_130, %x_131 |
| %164:i32 = load %x_134 |
| store %x_133, %164 |
| %165:i32 = load %x_136 |
| store %x_135, %165 |
| next_iteration # -> $B28 |
| } |
| } |
| %166:i32 = load %x_130 |
| store %x_157, %166 |
| %167:i32 = load %x_135 |
| store %x_160, %167 |
| loop [b: $B34, c: $B35] { # loop_6 |
| $B34: { # body |
| %x_158:ptr<function, i32, read_write> = var |
| %x_161:ptr<function, i32, read_write> = var |
| %170:i32 = load %x_160 |
| %171:bool = lt %170, 10i |
| %172:i32 = load %x_160 |
| %173:bool = lte %172, %x_125 |
| %174:bool = and %171, %173 |
| if %174 [t: $B36, f: $B37] { # if_6 |
| $B36: { # true |
| exit_if # if_6 |
| } |
| $B37: { # false |
| exit_loop # loop_6 |
| } |
| } |
| continue # -> $B35 |
| } |
| $B35: { # continuing |
| %175:i32 = load %x_157 |
| %176:i32 = add %175, 1i |
| store %x_158, %176 |
| %177:i32 = load %x_160 |
| %178:i32 = add %177, 1i |
| store %x_161, %178 |
| %179:i32 = load %x_157 |
| %180:ptr<function, i32, read_write> = access %temp, %179 |
| %181:i32 = load %x_160 |
| %182:ptr<function, i32, read_write> = access %data, %181 |
| %183:i32 = load %182 |
| store %180, %183 |
| %184:i32 = load %x_158 |
| store %x_157, %184 |
| %185:i32 = load %x_161 |
| store %x_160, %185 |
| next_iteration # -> $B34 |
| } |
| } |
| %186:i32 = load %x_118 |
| store %x_170, %186 |
| loop [b: $B38, c: $B39] { # loop_7 |
| $B38: { # body |
| %x_171:ptr<function, i32, read_write> = var |
| %188:i32 = load %x_170 |
| %189:bool = lte %188, %x_128 |
| if %189 [t: $B40, f: $B41] { # if_7 |
| $B40: { # true |
| exit_if # if_7 |
| } |
| $B41: { # false |
| exit_loop # loop_7 |
| } |
| } |
| continue # -> $B39 |
| } |
| $B39: { # continuing |
| %190:i32 = load %x_170 |
| %191:ptr<function, i32, read_write> = access %data, %190 |
| %192:i32 = load %x_170 |
| %193:ptr<function, i32, read_write> = access %temp, %192 |
| %194:i32 = load %193 |
| store %191, %194 |
| %195:i32 = load %x_170 |
| %196:i32 = add %195, 1i |
| store %x_171, %196 |
| %197:i32 = load %x_171 |
| store %x_170, %197 |
| next_iteration # -> $B38 |
| } |
| } |
| continue # -> $B25 |
| } |
| $B25: { # continuing |
| store %x_118, %x_119 |
| next_iteration # -> $B24 |
| } |
| } |
| continue # -> $B21 |
| } |
| $B21: { # continuing |
| %198:i32 = load %x_111 |
| %199:i32 = mul 2i, %198 |
| store %x_112, %199 |
| %200:i32 = load %x_112 |
| store %x_111, %200 |
| next_iteration # -> $B20 |
| } |
| } |
| %x_180:ptr<function, i32, read_write> = var |
| %x_198:ptr<function, f32, read_write> = var |
| %x_260:ptr<function, f32, read_write> = var |
| %204:f32 = load_vector_element %gl_FragCoord, 1u |
| %205:i32 = call %tint_f32_to_i32, %204 |
| store %x_180, %205 |
| %206:i32 = load %x_180 |
| %207:bool = lt %206, 30i |
| if %207 [t: $B42, f: $B43] { # if_8 |
| $B42: { # true |
| %208:ptr<function, i32, read_write> = access %data, 0i |
| %209:i32 = load %208 |
| %210:f32 = convert %209 |
| %211:f32 = mul %210, 0.10000000149011611938f |
| %212:f32 = add 0.5f, %211 |
| store %x_189, %212 |
| %213:f32 = load %x_189 |
| store %x_262, %213 |
| exit_if # if_8 |
| } |
| $B43: { # false |
| %x_207:ptr<function, f32, read_write> = var |
| %x_259:ptr<function, f32, read_write> = var |
| %216:i32 = load %x_180 |
| %217:bool = lt %216, 60i |
| if %217 [t: $B44, f: $B45] { # if_9 |
| $B44: { # true |
| %218:ptr<function, i32, read_write> = access %data, 1i |
| %219:i32 = load %218 |
| %220:f32 = convert %219 |
| %221:f32 = mul %220, 0.10000000149011611938f |
| %222:f32 = add 0.5f, %221 |
| store %x_198, %222 |
| %223:f32 = load %x_198 |
| store %x_261, %223 |
| exit_if # if_9 |
| } |
| $B45: { # false |
| %x_216:ptr<function, f32, read_write> = var |
| %x_258:ptr<function, f32, read_write> = var |
| %226:i32 = load %x_180 |
| %227:bool = lt %226, 90i |
| if %227 [t: $B46, f: $B47] { # if_10 |
| $B46: { # true |
| %228:ptr<function, i32, read_write> = access %data, 2i |
| %229:i32 = load %228 |
| %230:f32 = convert %229 |
| %231:f32 = mul %230, 0.10000000149011611938f |
| %232:f32 = add 0.5f, %231 |
| store %x_207, %232 |
| %233:f32 = load %x_207 |
| store %x_260, %233 |
| exit_if # if_10 |
| } |
| $B47: { # false |
| %234:i32 = load %x_180 |
| %235:bool = lt %234, 120i |
| if %235 [t: $B48, f: $B49] { # if_11 |
| $B48: { # true |
| %236:ptr<function, i32, read_write> = access %data, 3i |
| %237:i32 = load %236 |
| %238:f32 = convert %237 |
| %239:f32 = mul %238, 0.10000000149011611938f |
| %240:f32 = add 0.5f, %239 |
| store %x_216, %240 |
| %241:f32 = load %x_216 |
| store %x_259, %241 |
| exit_if # if_11 |
| } |
| $B49: { # false |
| %x_229:ptr<function, f32, read_write> = var |
| %x_257:ptr<function, f32, read_write> = var |
| %244:i32 = load %x_180 |
| %245:bool = lt %244, 150i |
| if %245 [t: $B50, f: $B51] { # if_12 |
| $B50: { # true |
| store %continue_execution, false |
| exit_if # if_12 |
| } |
| $B51: { # false |
| %x_238:ptr<function, f32, read_write> = var |
| %x_256:ptr<function, f32, read_write> = var |
| %248:i32 = load %x_180 |
| %249:bool = lt %248, 180i |
| if %249 [t: $B52, f: $B53] { # if_13 |
| $B52: { # true |
| %250:ptr<function, i32, read_write> = access %data, 5i |
| %251:i32 = load %250 |
| %252:f32 = convert %251 |
| %253:f32 = mul %252, 0.10000000149011611938f |
| %254:f32 = add 0.5f, %253 |
| store %x_229, %254 |
| %255:f32 = load %x_229 |
| store %x_258, %255 |
| exit_if # if_13 |
| } |
| $B53: { # false |
| %x_247:ptr<function, f32, read_write> = var |
| %x_255:ptr<function, f32, read_write> = var |
| %258:i32 = load %x_180 |
| %259:bool = lt %258, 210i |
| if %259 [t: $B54, f: $B55] { # if_14 |
| $B54: { # true |
| %260:ptr<function, i32, read_write> = access %data, 6i |
| %261:i32 = load %260 |
| %262:f32 = convert %261 |
| %263:f32 = mul %262, 0.10000000149011611938f |
| %264:f32 = add 0.5f, %263 |
| store %x_238, %264 |
| %265:f32 = load %x_238 |
| store %x_257, %265 |
| exit_if # if_14 |
| } |
| $B55: { # false |
| %266:i32 = load %x_180 |
| %267:bool = lt %266, 240i |
| if %267 [t: $B56, f: $B57] { # if_15 |
| $B56: { # true |
| %268:ptr<function, i32, read_write> = access %data, 7i |
| %269:i32 = load %268 |
| %270:f32 = convert %269 |
| %271:f32 = mul %270, 0.10000000149011611938f |
| %272:f32 = add 0.5f, %271 |
| store %x_247, %272 |
| %273:f32 = load %x_247 |
| store %x_256, %273 |
| exit_if # if_15 |
| } |
| $B57: { # false |
| %274:i32 = load %x_180 |
| %275:bool = lt %274, 270i |
| if %275 [t: $B58, f: $B59] { # if_16 |
| $B58: { # true |
| exit_if # if_16 |
| } |
| $B59: { # false |
| store %continue_execution, false |
| exit_if # if_16 |
| } |
| } |
| %276:ptr<function, i32, read_write> = access %data, 8i |
| %277:i32 = load %276 |
| %278:f32 = convert %277 |
| %279:f32 = mul %278, 0.10000000149011611938f |
| %280:f32 = add 0.5f, %279 |
| store %x_255, %280 |
| %281:f32 = load %x_255 |
| store %x_256, %281 |
| exit_if # if_15 |
| } |
| } |
| %282:f32 = load %x_256 |
| store %x_257, %282 |
| exit_if # if_14 |
| } |
| } |
| %283:f32 = load %x_257 |
| store %x_258, %283 |
| exit_if # if_13 |
| } |
| } |
| exit_if # if_12 |
| } |
| } |
| %284:f32 = load %x_258 |
| store %x_259, %284 |
| exit_if # if_11 |
| } |
| } |
| %285:f32 = load %x_259 |
| store %x_260, %285 |
| exit_if # if_10 |
| } |
| } |
| %286:f32 = load %x_260 |
| store %x_261, %286 |
| exit_if # if_9 |
| } |
| } |
| %287:f32 = load %x_261 |
| store %x_262, %287 |
| exit_if # if_8 |
| } |
| } |
| %288:f32 = load %x_262 |
| %289:f32 = load %x_262 |
| %290:f32 = load %x_262 |
| %291:vec4<f32> = construct %288, %289, %290, 1.0f |
| store %x_GLF_color, %291 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out { |
| $B60: { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %294:void = call %main_1 |
| %295:vec4<f32> = load %x_GLF_color |
| %296:main_out = construct %295 |
| %297:bool = load %continue_execution |
| %298:bool = eq %297, false |
| if %298 [t: $B61] { # if_17 |
| $B61: { # true |
| terminate_invocation |
| } |
| } |
| ret %296 |
| } |
| } |
| %tint_f32_to_i32 = func(%value:f32):i32 { |
| $B62: { |
| %300:i32 = convert %value |
| %301:bool = gte %value, -2147483648.0f |
| %302:i32 = select -2147483648i, %300, %301 |
| %303:bool = lte %value, 2147483520.0f |
| %304:i32 = select 2147483647i, %302, %303 |
| ret %304 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |