blob: 87619f7e97dcbfccdd5e72ceed93393c9efbe8a7 [file] [log] [blame]
SKIP: FAILED
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 gl_Position [[position]];
};
thread float3 position_1 = 0.0f;
thread float4 gl_Position = 0.0f;
void main_1() {
gl_Position = float4(position_1[0u], position_1[1u], position_1[2u], 1.0f);
}
vertex main_out tint_symbol(float3 position_1_param) {
position_1 = position_1_param;
main_1();
return {.gl_Position=gl_Position};
}
program_source:7:15: error: program scope variable must reside in constant address space
thread float3 position_1 = 0.0f;
^
program_source:8:15: error: program scope variable must reside in constant address space
thread float4 gl_Position = 0.0f;
^
program_source:12:29: error: invalid type 'float3' (vector of 3 'float' values) for input declaration in a vertex function
vertex main_out tint_symbol(float3 position_1_param) {
^~~~~~~~~~~~~~~~~~~~~~~