commit | 4650ca1404368950e106b23bb79d5446f03df23b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Sep 20 08:04:28 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 20 08:04:28 2023 +0000 |
tree | b3f70cb8c341ec654cb08c96111e9be7031f7705 | |
parent | 47fe0f58edf58a86a7b4a943454305aa0bcf88b2 [diff] |
[tint][ir] Rename UserCall::Func() -> Target() Change-Id: I572603851d468ab2eff1c84a0e9fe104a01fba29 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152403 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Kokoro: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.