commit | 46583621c0b17e72da334b2471898104e101406c | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Jun 20 12:39:33 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 20 12:39:33 2022 +0000 |
tree | 7e764f9b7f07c79d6de25aa892f650738aa62d21 | |
parent | 159e78f50bf1e6812ca67376d0c2c47d643d17be [diff] |
tint: Refactor ModuleScopeVarToEntryPointParam Split the main Process() function up into smaller functions to make it less unwieldy. Change-Id: Ibbe3141a82221879b9d4ed232eebdd0344f1698c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94000 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.