| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[3]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_5) { |
| tint_array_wrapper_2 A1 = {}; |
| int a = 0; |
| float b = 0.0f; |
| bool c = false; |
| bool x_36 = false; |
| float const x_38 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_42 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_38, x_40, x_42}}; |
| A1 = tint_symbol_3; |
| int const x_45 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| int const x_47 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| int const x_49 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| a = clamp(x_45, x_47, x_49); |
| int const x_51 = a; |
| int const x_53 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_55 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| float const x_58 = A1.arr[clamp(x_51, x_53, x_55)]; |
| b = x_58; |
| float const x_59 = b; |
| int const x_61 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| float const x_63 = A1.arr[x_61]; |
| if ((x_59 < x_63)) { |
| float const x_69 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_71 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| x_36 = (x_69 > x_71); |
| } else { |
| float const x_74 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| int const x_76 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| float const x_78 = A1.arr[x_76]; |
| x_36 = (x_74 < x_78); |
| } |
| bool const x_80 = x_36; |
| c = x_80; |
| bool const x_81 = c; |
| if (x_81) { |
| int const x_86 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| int const x_89 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_92 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_95 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_5) = float4(float(x_86), float(x_89), float(x_92), float(x_95)); |
| } else { |
| float const x_99 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| *(tint_symbol_5) = float4(x_99, x_99, x_99, x_99); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_1(x_6, x_9, &(tint_symbol_6)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6}; |
| tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |