| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_11, thread float4* const tint_symbol_4) { |
| float a = 0.0f; |
| float b = 0.0f; |
| float c = 0.0f; |
| int i = 0; |
| float const x_35 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| a = x_35; |
| float const x_37 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| b = x_37; |
| float const x_39 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| c = x_39; |
| int const x_41 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| i = x_41; |
| while (true) { |
| int const x_46 = i; |
| int const x_48 = x_11.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_46 < x_48)) { |
| } else { |
| break; |
| } |
| int const x_51 = i; |
| int const x_53 = x_11.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_51 == x_53)) { |
| float const x_57 = a; |
| float const x_60 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| b = (dfdx(x_57) + x_60); |
| } |
| float const x_62 = a; |
| c = dfdx(x_62); |
| float const x_64 = c; |
| float const x_65 = b; |
| a = (x_64 / x_65); |
| { |
| int const x_67 = i; |
| i = (x_67 + 1); |
| } |
| } |
| float const x_69 = a; |
| float const x_71 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| if ((x_69 == x_71)) { |
| int const x_77 = x_11.x_GLF_uniform_int_values.arr[2].el; |
| int const x_80 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| int const x_83 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| int const x_86 = x_11.x_GLF_uniform_int_values.arr[2].el; |
| *(tint_symbol_4) = float4(float(x_77), float(x_80), float(x_83), float(x_86)); |
| } else { |
| int const x_90 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| float const x_91 = float(x_90); |
| *(tint_symbol_4) = float4(x_91, x_91, x_91, x_91); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_11 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_1(x_6, x_11, &(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |