commit | 467e6e3fc61e7b22fbab3b04b5c20e5d28cbe08b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 10 12:17:03 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 10 12:17:03 2022 +0000 |
tree | bac02eb08bb61a717b471830046300c555da8d8d | |
parent | c8f10753104681587cd0132c7b6bd18b346fc611 [diff] |
tools/remote-compile: clang-format This was using the old tint code style Change-Id: I1aff541eb4cc0d7ec0e045b555710aa605c4da28 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105141 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.