blob: 594e4c3c50b7ef1d7a346f65097f930545df5100 [file]
// flags: --hlsl-shader-model 6.2
enable chromium_disable_uniformity_analysis, f16;
@fragment
fn main() -> @location(0) vec4<f32> {
return vec4<f32>(0.1, 0.2, 0.3, 0.4);
}