commit | 46d5480d20b08e6f3b70174ec0344443123c14a5 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Mar 29 07:58:23 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 29 07:58:23 2022 +0000 |
tree | 76d17fd852d735676d5cd6e78e833361a14ae76a | |
parent | fc1a2ae9046e1e6144eb05f3411f8f82d73d6005 [diff] |
Metal: Add ASTC and ETC2 texture compression support. Fixed: dawn:1176 Change-Id: I7655ef98151a1bb78d23be0357a68cdd90e5078a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84481 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.