commit | 46ee63933c1e8c395d5dd5e6e284bc830f97f39a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 09 22:04:11 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 09 22:04:11 2022 +0000 |
tree | 547a6106f62244068a6dfa698910e9fcda92754e | |
parent | 9418152d08ec3efef9d62af290359a03c9cfa1db [diff] |
tint/transform: Implement div / mod polyfill Prevents UB for divide-by-zero and integer overflow when dividing Fixed: tint:1349 Change-Id: Ieef66d27d7aec3011628ced076b2bccc7770a8af Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108925 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.