| commit | 46f0e08024d28ffe79360cdb514207b04eebd439 | [log] [tgz] |
|---|---|---|
| author | Shrek Shao <shrekshao@google.com> | Fri Nov 21 12:51:19 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 21 12:51:19 2025 -0800 |
| tree | 3eb043b5d400511a4cadde1e42b079ab8d6562cb | |
| parent | 03061caaa6cbf7e60f961b0c135ac34ba70d881b [diff] |
[WebGPU backend] Add --webgpu-inner-backend flag to end2end tests Provide some way to control the inner backend of webgpu backend to help reproduce issues in end2end tests, especially for webgpu-on-vulkan-swiftshader on local machines with physical gpu device. Bug: 462536666 Change-Id: Iacd80472df36780600087e1d9a0338626d3e8882 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/275494 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.