commit | 47086904743b8df8d614d671eda959a381c2b19c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Sep 25 17:55:24 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 25 17:55:24 2023 +0000 |
tree | 6bace8abc540f945640869d20e1b10387bacd5ba | |
parent | 707a5720ce5449d4ff495e1f56bfa587ee93fae5 [diff] |
Metal: don't call queue->Destroy as it is done in the frontend. Fixed: dawn:2097 Change-Id: I508741955c6d1b2ec68195e1d380511953c9a108 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153360 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.