commit | 4724fd9820df3e0663cf02243ef561ebec1742d3 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Nov 13 17:12:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 13 17:12:44 2023 +0000 |
tree | 14748242e9ca4da1af954da42a83e3ced9f5ff78 | |
parent | 72618378ddb0ce2d8317125677ff67aa392f8cf7 [diff] |
dawn.node: Support maxBindGroupsPlusVertexBuffers Bug: None Change-Id: Id7b1fde1cd0f19b7de712d9c9e2f8845138a2983 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/159785 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.