commit | 476df6224b250fb6027c0f807995015945c68bfe | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Fri Oct 13 19:18:37 2023 +0000 |
committer | Antonio Maiorano <amaiorano@google.com> | Fri Oct 13 19:18:37 2023 +0000 |
tree | edd593158d91d30ab573f6e6a1dc3a7789a97b77 | |
parent | faff0ad06c569d9009007ba4389be7cace41015f [diff] |
expectations.txt: triage DXC + Nvidia failures on zero_init On Windows, NVidia GPU, with DXC enabled, a number of subcases fail on CTS test: webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";workgroupSize=[1,1,1];* Bug: dawn:2143 Change-Id: I65d68b19b0f3234ca5f7edc01580f11056081f61 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/156081 Kokoro: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.