commit | 47a81fc126004a876ccb456a1c867f3d33f84eed | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 11 20:00:55 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 11 20:00:55 2023 +0000 |
tree | c338e603b15a1cbcf937de07f030063923853496 | |
parent | 7cc9bcd1a907dd4dba9d990ab95751e8de71a6cb [diff] |
tint/utils: Use a C-array instead of std::array std::array unnecessarily zeros the memory, which shows up in profiles Change-Id: I2a18ef4fb8ca46bc6fc87504858046d9b7d2fd45 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116866 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.